a very silly studio
post, plugins, and a porcupine with big dreams.
a very silly reel
the work.
editing, vfx, compositing, and post for film, music, and brands. some of the projects that paid for the porcupine.
whats next
building things, slowly.
a very silly tools
plugins for adobe and apple apps.
tools that fix the small annoyances post artists deal with every day. coming soon, a handful in development.
peek at the workshop
a very silly game
quills and concrete.
a porcupine in a hoodie. a city zoo. a long walk home. an indie roguelike, hand-built in ue5, two years in the making.
follow the devlog